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AI Insights · Timothy · October 2021

Top 5 First Person Games Performance in Germany Q3 2021

Discover the performance trends of the top 5 first-person games on a unified platform in Germany during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 First Person Games Performance in Germany Q3 2021

In Q3 2021, the top 5 first-person games in Germany—Minecraft, Captain TNT, Sculpt People, Racing in Car 2021, and Call of Duty®: Mobile—showed varied trends in downloads, revenue, and active users. Below, we delve into the specifics of each game's performance.

Minecraft from Mojang experienced a notable decline in weekly revenue, starting from approximately $104K at the end of June and dropping to around $67.7K by the end of September. Weekly downloads peaked at 32K in early September, after which they fell to around 23K by the end of the month. The game maintained a high number of weekly active users, starting at 766K in late June and decreasing to about 670K by the end of the quarter.

Captain TNT by Voodoo saw a sharp increase in weekly downloads, reaching nearly 89K in early August, before steadily declining to about 11.8K by the end of September. Weekly revenue mirrored this trend, peaking at around $772 in mid-August and decreasing to approximately $332 by the end of the quarter. Active users followed a similar pattern, peaking at 121K in mid-August and dropping to around 19.3K by the end of September.

Sculpt People from Crazy Labs showed a consistent downward trend in weekly downloads, starting at around 33.5K in late June and falling to approximately 11.2K by the end of September. The game also saw a decline in active users, from 48.8K at the beginning of the quarter to about 25.7K by the end.

Racing in Car 2021 by PSV Studio experienced fluctuations in weekly downloads, peaking at 33K in early July before dropping to around 15.9K by the end of September. Weekly revenue saw a similar trend, starting at $408 in late June, peaking at $1.7K in early July, and ending the quarter at approximately $508. Active users also fluctuated, peaking at 59.8K in early August and decreasing to about 39.9K by the end of September.

Call of Duty®: Mobile from Activision Publishing, Inc. maintained a relatively steady weekly revenue, averaging around $200K throughout the quarter, with a peak of approximately $253K in late August. Weekly downloads fluctuated, peaking at around 23.2K in mid-September. The game had a high number of active users, starting at 523K in late June, peaking at 519K in mid-September, and ending the quarter at around 475K.

These insights are derived from Sensor Tower's data, offering a comprehensive overview of the performance of these top first-person games in Germany for Q3 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021